Progress towards the release of version 1.1.0
It’s been almost 10 days since the release of version 1.0.0 of ‘Our Home’, and since then I’ve been using all my free time after work hours to get the game development going
I only work on this project outside business hours and on weekends, this can lead to possible delays., but I’ll try to keep those who accompany me informed.
— We’ve been working on the last few days on reviewing the physical characteristics of some characters, this includes corrections for skin, height and also the addition of some makeup details for some characters.
— We made improvements to the game’s map, which now shows the location of each environment more clearly.
— We performed the plot transcription for scenes. Usually the plot is raw, and I always move to a more dynamic plot in each version, because the story and dialogue can change over time.
— We carried out the creation of a new character, this character is a secondary character, I’ll bring more details soon.
— We performed the rendering of 2 completed Scenes, these scenes complement the game’s progress after the end of the already released version.
“What we’re working on.
1 — Norah’s home preparation, Most of ‘Our Home’ environments are completely customized, only the scenes are unique,We don’t use pre-made environments from DAZ, we just use the structure and modify everything, almost everything is really customized, choosing every detail accurately, to bring more originality to the game
2 — Rendering of animations for the presentation of new characters.
3 – Transcription of renderings to ren’py code
There is no release date for the next version, I can’t make that commitment as I don’t work in game development full-time and there may be a lot of unforeseen issues, but I’ll keep you posted.
Thanks for following.